The other big difference is what they prepare you for. A weapons buffer helps stop enemies getting away, but a shields buffer makes run-ending disasters less likely. Weapons-3 plays a similar role to shields-3, with a few differences. It’s hard to be sure what is correct, but I think the shield upgrades are safer overall. This presents a choice: do you spend 25 scrap upgrading weapons before shields? They also can have trouble with enemies getting away. These ships start with both shields and weapons-2. Other strategies Weapons bufferĬonsider Kestrel C, Federation A and B, and Slug C. When you enter sector 3, you can face enemies with two offensive drones. A good question to ask yourself might be, “if an early store had a Chain Laser, would I buy it?”Įven on Zoltan ships, beware delaying shields for too long. If you’re only in the market for top-tier weapons, it’s probably incorrect to delay shield upgrades. Rock A need only float 18 scrap to afford even a teleporter, but Kestrel A would need to float 80 for hacking or a full choice of weapons. When a ship has more stuff to sell, visiting early stores is more worthwhile and does not delay your shields as much. Rock A needs to solve its missile problem fast. When a ship urgently needs extra offence, delaying shield upgrades is more worthwhile. Kestrel A and Rock A are a little safer, because they start with two-point weapons buffers for the Artemis. For example, Zoltan C is a lot safer because it starts with a Zoltan Shield and fast offence. When a ship starts with strong defence or offence, delaying shield upgrades is less risky. These concerns often compete with each other. Some ships are more desperate for additional offence. The biggest factor is what ship you are playing. It knows nothing of mercy, neither of fairness, nor yet charity and in its lifeless eyes, the noble pursuit of win streaks is but a guttering candle, soon to be extinguished. The shield hack drone is out there, waiting for you. In most circumstances - but not all, and it depends on the ship - I think it’s incorrect to delay shield upgrades more than a few jumps. Or you could wait for a store at the end of sector 1 or early sector 2. You could delay just a few jumps, because you are circling around a store in the middle of the sector. You can also choose how long you delay them.
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